

When you do lip sync, you want some kind of reference to make sure it’s right Phonemes are just the shape your mouth makes when you make certain sounds. They’re just gifs so no sound, but you should still be able to tell that he’s saying “I’d say a solid B… Solid B minus.”Īnyone who’s looked up how to do lip sync has seen phoneme charts. I’m going to use a bit of unfinished lip sync from my taz animated part as reference. I mentioned on twitter that I wanted to do a lip sync tutorial and immediately got some people who were interested so I put one together real quick! You should definitely reference Obtusity’s animation tutorial for the basics if there are other things that were unclear about this ask.17:28 16 August 2017 41984 The lip sync tutorial they DON’T give you If you meant something else, don’t be scared to ask again. This would probably also involve moving the BG layer around if you want to tweak things but it’s not so bad if you’ve got the rest of your planning done for the animation. (or a simplified edited version of it so you don’t get confused by the green tone, since the “next frame” onion skinning just shows a greened down monotone of any layer that’s the next one) as the top layer next to your current layer, so you can view the frame you drew before and then have the BG as reference right next to your current and previous frame.

I think this is a pretty neato feature of FA onionskin mode.īut how to actually have the background as reference: what I think is the best method in FA for this is having the BG image Congrats, your folders act as frames now and you can export the composite frames+BG layer as separate frames. I think maybe Plastic Animation Paper 4.0 had something like this feature as well but I don’t recall anymore.īut if you just want a BG for a simpler gif or shorter animation, just put all your frames into separate folders and duplicate the BG layer + move one BG duplicate into each folder. So I would use something like Blender (Video Editor in it) Windows Movie Maker, Sony Vegas or Krita to stitch the BG and image together. And that is not really an effective way if you have many frames as well and the background is a still image. Hmm, well, here I would say the best thing to do for the final product is use an external program to stitch the frames and background together so they are on separate layers.otherwise if you want to have the final BG in firealpaca, you’d have to bundle it together with each separate frame. Undertaletrash2003-blog asked: How do you animate on a background?
